Description: Creating Game Environments in Blender 3D : Learn to Create Low Poly Game Environments, Paperback by Guevarra, Ezra Thess Mendoza, ISBN 1484261739, ISBN-13 9781484261736, Brand New, Free shipping in the US
Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You’ll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating Game Environments in Blender 3D introduces the power of Blender 3D when creating a low poly game environment.
Th starts by discussing the basics of game terminology, such as knowing the difference between low poly and high poly assets and the types of game you’re likely to work on. You’ll also take a brief look at Blenders background and installation. The following chapters talk about the process for creating a simple game environment. This is discussed in detail along with a sample project. These chapters discuss the common tools for starting a game environment and the methods for enhancing your game environment, such as color fundamentals. The final chapter shows how you can export the game assets you created in Blender, how you can import game assets in Blender, and how to evaluate the different game engines available.
This book shows you the exciting side of creating a game environment while showing the power of Blender. After reading it, you will feel confident about creating a game environment.What You Will Learn
Who This Book Is For
Game environment artists who want to use Blender 3D to create a game environment. Some previous exposure to game design and development would be helpful, but not required.
Price: 60.64 USD
Location: Jessup, Maryland
End Time: 2024-10-30T12:22:25.000Z
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Book Title: Creating Game Environments in Blender 3D : Learn to Create Low Po
Number of Pages: Xvii, 243 Pages
Publication Name: Creating Game Environments in Blender 3d : Learn to Create Low Poly Game Environments
Language: English
Publisher: Apress L. P.
Subject: Programming / Games, Programming / Open Source
Publication Year: 2020
Type: Textbook
Item Weight: 17.9 Oz
Author: Ezra Thess Guevarra
Subject Area: Computers
Item Length: 10 in
Item Width: 7 in
Format: Trade Paperback